Categoria: Uncategorized
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Patterns for consistent software documentation
Author: Correia, FF; Ferreira, HS; Aguiar, A; Flores, N Year: 2010
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Design for an adaptive object-model framework an overview
Author: Ferreira, HS; Correia, FF; Aguiar, A Year: 2009
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Patterns for data and metadata evolution in adaptive object-models
Author: Ferreira, HS; Correia, FF; Welicki, L Year: 2008
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Core patterns of object-oriented meta-architectures
Author: Ferreira, HugoSereno; Correia, FilipeFigueiredo; Yoder, JosephW.; Aguiar, Ademar Year: 2010
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AOM metadata extension points
Author: Matsumoto, PatriciaMegumi; Correia, FilipeFigueiredo; Yoder, JosephWilliam; Guerra, Eduardo; Ferreira, HugoSereno; Aguiar, Ademar Year: 2011
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Building virtual interactive 3D galleries
Author: Fernandes, AR; Pires, HC; Rodrigues, RA Year: 1998
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Multi-Touch as a Natural User Interface for Elders: A Survey
Author: Loureiro, B; Rodrigues, R Year: 2011
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Real-Time Psychophysiological Emotional State Estimation in Digital Gameplay Scenarios
Author: Nogueira, PA; Rodrigues, R; Oliveira, E Year: 2013
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Multimodal vs. Unimodal Biofeedback in Videogames: An Empirical Player Study using a First-Person Shooter
Author: da Silva, GA; Nogueira, PA; Rodrigues, R Year: 2014
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Designing Players’ Emotional Reaction Models: A Generic Method Towards Adaptive Affective Gaming
Author: Nogueira, PA; Aguiar, R; Rodrigues, R; Oliveira, E Year: 2014