Welcome to the Graphics, Interaction and Gaming Group at DEI/FEUP
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I SEA
The idea of this project is to develop a non-obtrusive, valid and replicable method to evaluate audience attitudes about science communication projects through an immersive virtual reality environment that can improve exhibitions while educating and empowering citizens.
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The PAINTER project consists in the implementation of a collaborative framework for the creation and edition of virtual environments using VR and AR devices.
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The SIMPROVE project’s fundamental purpose is to significantly raise the state of the art in the field of simulation and training of health-care professionals.
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