The idea of this project is to develop a non-obtrusive, valid and replicable method to evaluate audience attitudes about science communication projects through an immersive virtual reality environment that can improve exhibitions while educating and empowering citizens. Continue reading
PAINTER
The PAINTER project consists in the implementation of a collaborative framework for the creation and edition of virtual environments using VR and AR devices.
SIMPROVE
The SIMPROVE project’s fundamental purpose is to significantly raise the state of the art in the field of simulation and training of health-care professionals.
Apresentação dos Projetos da UC de Desenvolvimento de Jogos de Computador do MIEIC
Hoje à tarde, entre as 14:30 e as 16:30, decorre na sala I -105 a sessão de apresentação dos projetos da UC de Desenvolvimento de Jogos de Computador do MIEIC, que conta também com a participação dos estudantes de Seminários de Design II da Licenciatura de Design de Comunicação da FBAUP e dos estudantes de Design de Som para Media Digitais do Mestrado em Multimédia da UP.
Podem ver alguns dos projetos realizados em anos anteriores em: https://goo.gl/XUaEjL
A apresentação é aberta à comunidade, mas agradecemos o registo no formulário abaixo, por uma questão de gestão de espaço: https://goo.gl/forms/sJ9GcJU9QgwR4N1X2
Two publications at Eurographics 2016 and one in CGI 2016
We are glad to anounce two accepted papers from GIG members at Eurographics 2016 and one in CGI 2016.
Cristiano Carvalheiro finishes his master thesis with distinction
Cristiano Carvalheiro has recently finished his master thesis and presented his dissertation entitled ‘Direct Haptics in MASSIVE’s Virtual Reality Experiences’, a work graded with distinction, supervised by Rui Rodrigues and Hugo Machado da Silva.
Pedro Brandão Silva’s company Sceelix in the news
Former GIG PhD student Pedro Brandão Silva appeared in Exame Informática. His company Sceelix produces a software that allows the user to create unique and complete 3D scenes, such as cities and forests, in an efficient and manageable way.
Lab visit from American University of Sharjah of the UAE
On the 26th of January, 30 grad students from the American University of Sharjah from the United Arab Emirates. Their goal was to visit a foreign university with expertise in Interaction and Games. In the image we can see the MASSIVE project being presented to the students.
João Jacob presents his latest PhD developments
João Jacob on its way to finish his PhD, presents his two final prototypes. João Jacob is an expert in Unity3D, games and mobile and wearable development. http://dblp.uni-trier.de/pers/j/Jacob:Jo=atilde=o_Tiago_Pinheiro_Neto
Interaction Design Summer School @ FEUP
- http://bit.ly/InteractionDesignSummerSchoolFEUP2013
- Pre-registration: until Monday, July 1st
- Communication of registration acceptance: Tuesday, July 2nd
- Registration confirmation and payment: until Thursday, July 4th






