This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 768935.
The core objective of FEEdBACk is to promote, stimulate and deliver energy efficiency through behavioural change. To encourage a more efficient energy utilization and a more responsible consumer behaviour, the gamification platform will be used to motivate behavioural change by fostering awareness and consumer engagement through a pervasive application that analyses context, sends personalized messages and manages gamified peer competition and feedback.
The gamification platform will be embedded in a broader ICT-based platform for energy efficiency with an interactive energy management system, which will aid interested stakeholders optimizing “when and at which rate” energy is to be buffered and consumed, with several advantages, such as reducing peak load, maximizing local renewable energy consumption and delivering a more efficient use of the resources available in individual buildings or blocks of buildings. This system will also interact with an automation manager and a users’ behaviour predictor application.
The approach to motivate behaviour change is made by intrinsically motivating the user to change procedures and take advantage of opportunities to improve energy efficiency without compromising the comfort level and autonomy. In order for the user to feel in control, the application will analyse the users’ context and past behaviour to choose the right moment to introduce advice notices.
FEEdBACk developments will be demonstrated in three different climatic regions (oceanic climate in Porto, Mediterranean climate in Barcelona and continental-oceanic climate in Lippe) and in three different types of buildings (services building, high schools and dwellings, respectively).
GIG Team
- António Coelho
- Fernando Cassola
- Daniel Nunes
- Marisa Pinheiro
- Pedro Cardoso
- Rui Nóbrega
For more information https://feedback-project.eu/