ADN DEI | Inês Cardoso: the passion for video games that led her to Google

By Álvaro Paralta, SICC, FEUP

“She has been passionate about video games for as long as she can remember. She enjoys reading and strums the guitar from time to time, but for the past few years she has devoted herself entirely to Informatics Engineering, which she studied at the Faculty of Engineering of the University of Porto (FEUP). This was the ticket that allowed Inês Cardoso, a native of Porto, to move to Poland, the country from which she spoke to us and where she works as a software engineer at Google. In a lengthy conversation, we connected the two points on the globe to learn about and explore her journey.

The awakening of a vocation

Engineering wasn’t always an obvious path or an immediate choice. Although the subjects she enjoyed most pointed to a certain inclination – Physics, Chemistry, Mathematics – choosing which course to pursue was a real challenge. Especially at a time when the balance between doubts and certainties isn’t necessarily even. “I was confused, but at one point I thought that studying computer engineering might be a good way to get into making video games, which I’ve always loved,” she recalls.

During secondary school, which she completed at Rio Tinto Secondary School, she visited FEUP on several occasions, including the “Semana Profissão: Engenharia” and on every visit, her impression of the faculty was the same: “it’s a university for grown-ups”. So much so that she enrolled there in 2020. “When I started, we were in the middle of a pandemic and I think that made my first year more challenging: on the one hand, classes were held online, and on the other, I had some doubts about whether I was on the right path or not,” she explains.

Despite the slight uncertainty in this early stage, the next five years were spent in what would become his second home. Along the way, she joined the Núcleo de Estudantes de Informática da Associação de Estudantes da FEUP (NIAEFEUP) and helped organise the National Meeting of Informatics Students (ENEI), which took place between 11 and 14 April. “Being part of the society and organising events of this kind allows us to connect with lots of people, forge new bonds and open up new opportunities – which is especially important in the early years of university.”

She undertook an internship at JumpSeller and explored a different field – writing – at the Jornal Universitário do Porto (JUP). In 2023, she began her master’s degree, where she realised which area she would like to specialise in. “I took a course in computer vision that sparked my interest – it combined artificial intelligence with imaging; and that’s when I thought it might be interesting to work on an application of this technology to medical imaging,” she recalls.

In conversation with some members of NIAEFEUP, they suggested a potential supervisor with whom she could speak to develop a master’s project in the field of medical imaging. And so it was. “We arranged a meeting and he thought it was interesting that I wanted to do my thesis in this area. He said straight away that he could be my supervisor,” she recalls. And so it was. She also undertook an internship at INESCTEC and worked as a teaching assistant in the Department of Informatics Engineering at FEUP.

Erasmus and ‘broadening horizons’

In 2024, she had her first mobility experience at the University of Zagreb in Croatia. “I did two Erasmus placements and had completely different experiences. On the first one, the aim wasn’t so much the academic side itself, but more the chance to live on my own, to test my independence. It was this experience that took away my fear of going to live in another country – which is, after all, my reality today,” explains Inês.
The following year, she also spent time at Utrecht University in the Netherlands, where she worked on her dissertation in the field of computer vision. “This period was very important academically, but also for understanding a different way of life. In Portugal, we’re used to seeing people wake up in the morning, go to work and return exhausted at the end of the day. Not there. Everything is done earlier, work finishes earlier too, and at the end of the day, everyone gets together. I felt that people lived much happier lives and I learnt a lot from that,” she recalls.

Her time in the two countries made her reflect on what to do after completing her master’s degree. She considered doing a PhD, but things took a different turn. Empowered by her experiences abroad – after all, living alone isn’t as difficult as it initially seemed – in her final year of her master’s degree she applied to a few tech giants, keen to learn as much as possible and explore career opportunities. And she landed her top choice.

The next step was at Google in Poland, where she is currently based. “The interview process was lengthy. We had interviews based on system design, where my university knowledge was important; and interviews consisting of competitive programming exercises. I’d like to take this opportunity to say that initiatives like CodeCamp@FEUP are very important, because they familiarise future students with this kind of dynamic from an early stage,” she shares.

“When we enter the job market, there’s a question I see many people my age asking: whether we should apply to a smaller company, like a start-up, or a larger one. On the one hand, I think start-ups often offer greater autonomy, the chance to explore different paths and take on more responsibility. On the other hand, larger companies allow you to work on solutions with an impact on a much larger scale. At the time, I felt that starting my career at a large company would be a valuable opportunity to learn from experienced teams and understand how solutions are built that reach millions of users.”

An open future

The early days at Google were about adapting to a new reality. An eight-hour working day became the new norm, which had to be managed as effectively as possible, in an attempt to replicate what he had experienced, for example, in the Netherlands – “you need to have plans to make the most of your time after work”. At the moment, he is contributing to the development of a Google Cloud product, BigQuery.

“I’ve learnt a great deal and I know that this is essentially what motivates me to be here. I really like the way they treat their staff, because I feel they promote a good work-life balance. The building where I work has 31 floors and each one has a recreation room and a piano; we have a library, a gym, a colouring room and a room with guitars. It’s a very different environment,” reflects the FEUP student.

As for the future, her ideas are quite clear: nothing is impossible. “I like to think that everything is open. I might even switch fields completely, if I think it makes sense. Who knows, maybe open a café at 40, have a farm at 50. I think my priority right now, and what I believe will shape my future, is the desire to be where I can learn the most, always in line with my interests at the moment.”

DEI contributes to SPE 2026 with 50 activities in the field of Informatics Engineering

The Department of Informatics Engineering (DEI) had a strong and highly participative presence at SPE 2026 – Semana Profissão Engenharia, which took place from March 24 to 26 at the Faculty of Engineering of the University of Porto (FEUP).

Over the three days of SPE, DEI delivered a total of 50 activities, each lasting 30 minutes, involving a large number of students, faculty members, and visitors. Forty of these activities were integrated into two tracks exclusively dedicated to Informatics, allowing for direct and in‑depth contact with different areas of Informatics Engineering. The remaining ten activities were part of two “Future Society” tracks, developed in collaboration with the Department of Electrical and Computer Engineering (DEEC) and other research institutes, promoting an interdisciplinary approach to emerging technological challenges.

DEI’s activities were offered in a variety of formats, including mini‑workshops, demonstrations of projects developed within curricular units, and presentations delivered by student groups and research teams. In the mini‑workshops, participants had the opportunity to engage in hands‑on activities such as Python programming and programming with micro:bits, in an interactive and accessible environment.

Several DEI curricular units were represented in this edition, showcasing the work developed across different study cycles. From the 2nd year of the Bachelor’s Degree in Informatics and Computing Engineering (L.EIC), the curricular units Computational Logic (LC) and Software Technologies Development Laboratories (LDTS) took part. From the 3rd year of L.EIC, the units Web Application Bases Laboratories (LBAW), Artificial Intelligence (AI), and Computer Graphics (CG) were represented. From the 1st year of the Master’s Degree in Informatics and Computing Engineering (M.EIC), the curricular unit Information Management Systems (SGI) participated.

The program also included demonstrations of DEI’s participation in the Bosch Future Mobility Challenge(BFMC), an international competition in the field of autonomous driving, highlighting the department’s involvement in projects with a strong practical, technological, and industry‑focused component.

In parallel, several student groups contributed with their own presentations, namely ACM FEUP, ARMIS.LAB, xSTF, NCGM, and IEEE UP Student Branch, reinforcing the central role of students in promoting the degree programs and research areas in Informatics.

In total, DEI’s participation involved more than 60 students, whose contribution was essential to the success of the activities and to interaction with secondary school students attending the event.

The organization of DEI’s participation was coordinated by DEI faculty members Carla Gonçalves, José Campos, Ricardo Cruz, and Thiago Silva, ensuring a well‑structured, diverse, and representative presence of the department throughout the event.

With this participation, DEI reinforced its commitment to the dissemination of Informatics Engineering, engagement with society, and the promotion of education, research, and innovation among future engineers.

DEI Talks | “Life Post Moore’s Law: The New Design Frontier” by Prof. Mark Horowitz (Stanford University)

The talk “Life Post Moore’s Law: The New Design Frontier” will be given by Prof. Mark Horowitz (Stanford University) on March 27th, at 14:00, in room I-105. The session will be chaired by Prof. Pedro Diniz (DEI).

About the Talk:

“For over 50 years, information technology has relied upon Moore’s Law: providing, for the same cost, 2x the number of logic transistors that were possible a few years prior. For much of that time, the smaller devices also provided dramatic energy and performance improvement through Dennard Scaling, but that scaling ended over a decade ago. While technology scaling continues, per transistor cost is no longer scaling in the advanced nodes. In this post Moore’s Law reality, further price/performance improvement follows only from improving the efficiency of applications using innovative hardware and software techniques.

Unfortunately, this need for innovative system solutions runs smack into the enormous complexity of designing and debugging contemporary VLSI based hardware/software platforms; a task so large it has caused the industry to consolidate, moving it away from innovation. The result is a set of platforms aim at different computing markets. To overcome this challenge, we need to develop a new design approach and tools to enable small groups of application experts to selectively extend the performance of those successful platforms.

Like the ASIC revolution in the 1980s, the goal of this approach is to enable a new set of designers, then board level logic designers, now application experts, to leverage the power of customized silicon solutions. Like then, these tools won’t initially be useful for current chip designers, but over time will underly all designs. In the 1980s to provide access to logic designers, the key technologies were logic synthesis, simulation, and placement/routing of their designs to gate arrays and std cells. Today, the key is to realize you are creating an “app” for an existing platform, and not creating the system solution from scratch (which is both too expensive and error prone), and to leverage the fact that modern “chips” are made of many chiplets. The new approach must provide a design window familiar to application developers, with similar descriptive, performance tuning, and debug capabilities. These new tools will be tied to highly capable platforms that are used as the foundation, like the appStore model for mobile phones. This talk will try to convince you this might be possible, and where innovative design/tools are needed.”

About the Speaker:

Professor Horowitz initially focused on designing high-performance digital systems by combining work in computer-aided design tools, circuit design, and system architecture. During this time, he built a number of early RISC microprocessors, and contributed to the design of early distributed shared memory multiprocessors. In 1990, Dr. Horowitz took leave from Stanford to help start Rambus Inc., a company designing high-bandwidth memory interface technology. After returning in 1991, his research group pioneered many innovations in high-speed link design, and many of today’s high speed link designs are designed by his former students or colleagues from Rambus.

In the 2000s he started a long collaboration with Prof. Levoy on computational photography, which included work that led to the Lytro camera, whose photographs could be refocused after they were captured. Dr. Horowitz’s current research interests are quite broad and span using EE and CS analysis methods to problems in neuro and molecular biology to creating new agile design methodologies for analog and digital VLSI circuits. He remains interested in learning new things, and building interdisciplinary teams.”

YACC – the only Portuguese team to qualify for the final stage of the Bosch Future Mobility Challenge 2026

The YACC team – Yet Another Careless Car has qualified for the final stage of the Bosch Future Mobility Challenge 2026, standing out as the only Portuguese team amongst the 22 selected for this decisive stage of the competition.

The 2026 edition proved to be particularly demanding, and was described by the organisers themselves as the most competitive ever. Of the 141 teams that applied, only 78 were admitted to the competition, 57 completed the qualifying round and just 22 secured a place in the final stage, which underscores the high standard achieved by the team from the Department of Informatics and Computing Engineering (DEI) at the Faculty of Engineering of the University of Porto (FEUP).

The YACC team comprises students from the Bachelor’s Degree in Informatics and Computing Engineering (L.EIC) – Joana Azevedo Louro, Luís Miguel Costa Gonçalves, Luís Miguel Rosa Santos, Luís Wolffrom Barbosa and Leonor Silva Bidarra, under the mentorship of Bruno Lima, a lecturer at DEI. The initiative also involves Ricardo Cruz, a DEI lecturer as well, who has been developing work in the field of autonomous vehicles and who mentored the first team to reach this stage of the competition, “BeepLearning”, in 2022.

YACC’s qualification marks the third time that a team comprising members of FEUP’s DEI has reached the final stage of this competition (following “BeepLearning” in 2022 and “BadSeeds” in 2024), consolidating the institution’s presence in a highly demanding international technical and scientific context.

The final stage, which includes the Testing Days, Semi-Finals and Finals, will take place between 16 and 20 May in Cluj-Napoca, Romania, where the teams will demonstrate the performance of their solutions in a competitive environment.

The Bosch Future Mobility Challenge is an international technical competition organised by the Bosch Engineering Center Cluj-Napoca, which challenges student teams to develop autonomous driving and connectivity algorithms for 1/10-scale vehicles. These vehicles operate in an environment simulating a miniature smart city, being tested in scenarios such as lane keeping, navigating junctions, interpreting road signs and interacting with other road users.

Further information on the team’s journey can be followed via their Instagram page, where it will also be possible to support the team in the race for the Audience Award, which is awarded based on audience interaction.

We wish YACC every success in this final phase, as well as a truly enriching experience, both technically and personally.

DEI/DCC students honoured at the University of Porto’s 2026 Incentive Award

The University of Porto has announced the winners of the 2026 Incentive Award, recognising students who, in their first year of study, achieved exceptional results during the 2024/2025 academic year. Among the 23 award winners, the field of Informatics and Computing Engineering, taught jointly by FEUP and FCUP, stood out particularly strongly.

The students honoured with the 2026 Incentive Award include Rodrigo Roque (19,43) and Guilherme Cunha (19,43), both from the Bachelor’s Degree in Informatics and Computing Engineering (L.EIC), who achieved the highest average mark among all new students at the University of Porto; Filipe Zheng (19,3), from the Bachelor’s Degree in Artificial Intelligence and Data Science (L:IACD); Gustavo Bastos (19,05) and António Morais (18,55), also students from L.EIC, were recognised for their outstanding performance in their first year.

The Incentive Award, granted to the best first-year students across the 15 faculties, represents not only public recognition of merit but also an incentive for their future academic journey, being equivalent to the annual tuition fees for each course. This distinction will be formally presented at the University Day 2026 Ceremony.

With outstanding performance clearly above the average, students of Informatics and Computing Engineering continue to establish themselves in one of the strongest and most promising areas at U.Porto.

+ information: Notícias.UP

ADN DEI | Daniel Freitas – Evolving from Tech Roots to Climate Action

Born in Lamego, Daniel Freitas always heard his parents say he had the right profile to study medicine, but it was technology that ultimately shaped his academic and professional path.

An alumnus of the Integrated Master’s in Informatics and Computing Engineering at FEUP, Daniel has followed a career marked by innovation, public service and a commitment to sustainability. During his academic career, he distinguished himself through his active involvement in student representation, having chaired the Academic Federation of Porto (FAP) and the FEUP Students’ Association (AEFEUP), as well as serving on the University’s General Council.

He recently held the position of Director of Carbon Neutrality at Porto Ambiente, coordinating strategic climate impact projects such as the Porto Climate Pact and the European Mission of 100 Smart and Climate-Neutral Cities by 2030. His professional career has been strongly influenced by innovation and the digital transition, having served as deputy to the councillor for the Environment, Climate Transition and Innovation at Porto City Council, where he gained experience in citizen services and information systems.

At the same time, he is a lecturer at the Faculty of Economics of the University of Porto (FEP), maintaining a close connection with the University of Porto.

Awarded the University of Porto’s Active Citizenship Prize, Daniel Freitas is now a recognised voice at the intersection of innovation, sustainability and public service.

Find out more about Daniel Freitas at: Alumni Mundus_Casa Comum

The 2026 Innovative Teaching Practice Award recognises DEI teachers and their Classroom of the Future

The Innovative Teaching Practice Award (PPI), promoted by the Educational Innovation Unit of the Universidade do Porto Rectorate, annually recognises initiatives that present a solid, well-structured and well-founded pedagogical approach, capable of encouraging active student participation, integrating innovative resources and contributing to the overall improvement of teaching and learning.

This year, the PPI Award will distinguish six projects, from 11 teachers, who will be honoured during the University Day 2026 Ceremonial Session, on the 23rd of March.

Among them is the course “Putting Students First: Designing the Classroom of the Future,” by DEI teachers António Coelho, Manuel Firmino Torres and Kira Gama Rocha.

António Coelho explains that the course is an innovative pedagogical practice focused on active, collaborative and interdisciplinary learning, designed within the European University Alliance for Global Health (EUGLOH) consortium and implemented at the Universidade do Porto.

The initiative combines design thinking, gamification and problem-based learning methodologies in an intensive educational hackathon format, where participants from different areas, educational levels and nationalities co-create proposals to reimagine the classrooms of the future.
The model promotes essential cross-cutting skills, in particular critical thinking, creativity, intercultural communication and collaboration, in an environment that simulates real innovation ecosystems.

The practice was evaluated through quantitative and qualitative surveys, revealing high levels of satisfaction, perception of personal development and appreciation of the human and reflective dimension of the process. This course positions itself as a replicable prototype of transformative, student-centred education with a measurable impact on both individual learning and institutional culture.

All the award-winning projects can be found in the recent post published by the University of Porto.

Is AI creating an identity crisis for programmers?

The unprecedented pace of advancement in Artificial Intelligence (AI) is profoundly redefining the work of software engineers, as well as how they perceive their own professional identity. This transformation was recently highlighted in the article “AI is creating an identity crisis for coders: ‘I focused on this one thing, and now it doesn’t matter anymore'” by Business Insider, which featured contributions from Prof. Jorge Melegati, teacher and researcher at the Department of Informatics Engineering (DEI) of the Faculty of Engineering of the University of Porto (FEUP).

The way we work in software engineering is changing at this rapid pace. In recent months, leading technology companies have begun to adopt AI tools that already write much of the code that previously took up long hours of programmers’ time. The role of these professionals has often shifted from code creators to AI supervisors, which means that the way they perceive their own professional identity is also undergoing profound changes.

According to Prof. Melegati, many software engineers chose this profession for the pleasure of “building things,” of transforming ideas into something real through code. It is this creative, and sometimes even artisanal, act that has fuelled the identity of generations of programmers. Now, as they see AI taking over much of this construction, some feel that “their work is becoming simpler and, as a result, less rewarding.”

The professor explains that, historically, tasks such as testing and validating software have been seen as less prestigious than creating code from scratch. And it is precisely these tasks that many professionals are being pushed towards as AI agents evolve. This change can cause discomfort, especially among those who have defined their professional identity based on creation.
Despite this, the research cited in the article points out that software engineering work will not disappear, but rather transform. Projections in the US show that roles related to software development and quality are expected to grow by 15% by 2034, well above the average for other professions. The requirements will be different, but there will still be a need for engineers with critical thinking, analytical skills and a systemic vision.

For the professor, this transition opens up a fundamental discussion: what does it mean to be a software engineer when code is no longer the focus of the work? Instead of shunning technology, he argues that we should view this moment as an opportunity. By freeing professionals from the most repetitive tasks, AI can allow them to focus on what really matters: understanding complex problems; dialoguing with users; thinking of solutions; and making informed decisions.

Prof. Jorge Melegati’s reflection reminds us that engineering is not just technical; it is, above all, human. And it is at this point, at the intersection between technology and meaning, that DEI and FEUP continue to shape international research.

Photo: Getty Images via Business Insider’s article

DEI Talks | “Accelerating ML for Science Applications” by Prof. Seda Ogrenci (Northwestern University)

The talk “Accelerating ML for Science Applications” will be presented by Prof. Seda Ogrenci (McCormick School of Engineering, Northwestern University) on March the 12th, at 11:00, in room I-105. The session will be moderated by Tiago Carvalho (DEI).

About the Talk:

“Emerging open-source tools and methodologies targeting reconfigurable fabrics hold significant promise for lowering barriers to research, education, and innovation. There are exciting developments in diverse domains where such benefits are demonstrated. This talk will review active domains with needs and applications for real-time ultra low latency ML hardware and how open-source tools need to evolve to provide a multitude of features to enable design of hardware efficient and adaptive ML. As part of this discussion, examples of research directions in adaptive and resilient ML hardware synthesis flows developed in Dr. Ogrenci’s lab will presented.”

About the Speaker:

Seda Ogrenci is a Professor in the Department of Electrical and Computer Engineering (ECE), and in the Department of Computer Science (CS). She is the Director of the Computer Engineering Division of ECE. She has received her PhD degree in Computer Science from the University of California-Los Angeles. She is the co-author of over 140 peer reviewed publications and twelve patents on the subjects of Electronic Design Automation, Reconfigurable Computing, Thermal-Aware High Performance Computing, Computer Architecture, and Instrumentation for Real-Time ML for Experimental Sciences. She is the author of the book: Heat Management in Integrated Circuits: On-chip and system-level monitoring and cooling (Materials, Circuits and Devices). Seda Ogrenci serves on the editorial boards of the IEEE Transactions on Computer Aided Design and ACM Transactions of Reconfigurable Technology and Systems.

PhD Defense in Informatics Engineering (ProDEI): ”Modular and Multi-Stage Semantic Perception System for Robotics”

Candidate:
Bruno Georgevich Ferreira

Date, Time and Location:
27 February 2026, at 14:00, in Sala de Atos

President of the Jury:
Pedro Nuno Ferreira da Rosa da Cruz Diniz (PhD), Full Professor at the Faculdade de Engenharia da Universidade do Porto

Members:
João Alberto Fabro (PhD), Associate Professor at the Academic Department of Informatics (DAINF) of the Federal Technological University of Paraná, Brazil;
Rui Paulo Pinto da Rocha (PhD), Associate Professor at the Department of Electrical and Computer Engineering of the Faculdade de Ciências e Tecnologia da Universidade de Coimbra;
André Monteiro de Oliveira Restivo (PhD), Associate Professor at the Department of Informatics Engineering of the Faculdade de Engenharia da Universidade do Porto;
Armando Jorge Miranda de Sousa (PhD), Associate Professor at the Department of Electrical and Computer Engineering of the Faculdade de Engenharia da Universidade do Porto (Supervisor).

The thesis was co-supervised by Luís Paulo Gonçalves dos Reis (PhD), Associate Professor in the Department of Informatics Engineering of the Faculdade de Engenharia da Universidade do Porto.

Abstract:

The evolution of autonomous robotics benefits largely from the capacity to construct rich, navigable, and semantic representations of the environment, even more so if shared with humans. While the advent of open-vocabulary scene graphs powered by Vision-Language Models (VLMs) has revolutionized perception, these systems face critical hurdles: high rates of hallucinations (False Positives), a lack of topological spatial context, and operational fragility due to heavy reliance on cloud connectivity. This thesis proposes the Hybrid Inference Perception and Mapping System
(HIPaMS), framework adaptable to a target system, likely a robotic system that interacts with humans. The HIPaMS is a modular framework designed to bridge the gap between low-level perception and high-level agentic reasoning. A Proof of Concept (PoC) was designed to implement the HIPaMS. This PoC enhances the state-of-the-art ConceptGraphs semantic mapping process and introduces a refined interaction system through four main contributions. First, it introduces the Hybrid Adaptable Resource-Aware Inference Mechanism (HARAIM), which dynamically orchestrates internal models and settings based on runtime resource availability and optimization policies. This mechanism allows any optimization policy to adapt robotic system’s operation, possibly allowing zero downtime during network failures, graceful degradation and/or operational efficiency. Second, the semantic mapping pipeline is enhanced with rigorous False Positive filtering protocols, persona-based prompt engineering, and a broad collection of semantic information in an optimized manner during mapping. Third, a Room Semantic Segmentation Routine is proposed to provide topological information to the semantic map during interaction. This transforms unstructured, noisy detections into a hierarchically organized scene graph, anchoring objects within functional topological regions. Fourth, the robotic system now incorporates dynamic knowledge base via the Human-in-the-Loop (HITL) Agentic Retrieval-Augmented Generation (RAG)-based Interaction System (HARBIS). This interface uses short- and long-term memory to understand complex natural language queries. It enables the robot to learn continuously from user interactions, address gaps in perception and knowledge, maintain temporal consistency, and acknowledge its limitations by proactively asking for clarification. Extensive validation was conducted across 30 diverse environments, involving a total of 3300 interactive requests (depend on semantic map quality). The tested PoC processed 110 user requests per environment, categorized into: direct (30), indirect (30), graceful failure (30), follow-up (10) and time consistency (10). An ablation study was also performed to identify the impact of specific framework and PoC components. The results show that the PoC reduces False Positive detections by ≈86%, elevating mapping precision from a baseline of ≈ 0.28 to ≈ 0.68. Although strict filtering reduces raw recall, the integration of HITL learning increased the success rate for complex query resolution to ≈ 0.81, compared to baseline values of ≈ 0.48 and ≈ 0.55. Furthermore, the HIPaMS PoC reduced cloud inference costs by up to ≈ 84% in mapping and over ≈ 95% in interaction tasks while ensuring system stability. The presented framework pave the way for increased robotic autonomy and efficiency. The presented PoC demonstrates superior performance, particularly for human-centered scenarios.

Keywords: Semantic Mapping; Open-Vocabulary Perception; Hybrid Inference Architecture; Adaptable Framework; Human-in-the-Loop; Retrieval-Augmented Generation (RAG); Topological Segmentation; Robot@VirtualHome; Vision-Language Models; Agentic AI; Operational Robustness.