Welcome to the Graphics, Interaction and Gaming Group at DEI/FEUP

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GameDev Course (DJCO/MIEIC) final project presentation

The students from the Informatics Masters (MIEIC) have presented their Games' final projects (DJCO), and created some trailer videos about them. These game prototypes were developed by the students using XNA Game Studio, and over a period of about ten weeks, partly shared (consumed?) by LGP, among other courses.   ConnectWorks César Duarte João Pedro […]

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Multi-Touch as a Natural User Interface for Elders: A Survey

Abstract The use of traditional input devices such as keyboards and mice can become a huge obstacle for older adults in interacting with computer systems. Using Natural User Interfaces (NUI’s), more specifically using gestures or movements on a multi-touch device, can be a good alternative to overcome these dificulties. This paper analyses the state of […]

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GraphJudge: a system for submission, validation and assisted assessment of Computer Graphics’ assignments

  Abstract   We describe the core of a system for submission, automated validation and assisted evaluation of Computer Graphics' assignments. This type of assessments has a series of specific challenges associated to it, namely the analysis of graphical output and the variations between implementation in different development platforms and operating systems. When considering a […]

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